E-mail this story

Game cash: the current economics of buying, selling and renting

Even if the rumors about the next-generation consoles not supporting used games are false, we appear to be entering a problematic stage in physical videogame media. The growing ease of digital distribution as well as mandatory online passes and DRM have made it increasingly challenging for the secondary games market.

By Dave Gilmore

April 19, 2012

Send to (as many as 3 e-mail addresses, separated by commas):

Send me a copy.

From:

200 characters remaining